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#87450: "Without undo this game is unplayable"
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You people should know by now that any game that doesnt allow you to undo your actions is unplayable. It's not just because someone changes their mind. Misclicks are a big factor. I don't understand how you you be so unprofessional and ruin this game by not implementing undo.• Kokia tavo naršyklė?
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Raportų istorija
2023 bal. 28. 7:37 •
markem • Šio pasiūlymo kūrėjai dar neišanalizavo:
2023 bal. 28. 19:52 • I would like to ad my voice to this problem. We just finished playing the game and there were several instances where not having UNDO really killed the game. For instance : GuildHall. Once selected - you MUST build a building - only - I could not. Finally just skipped that turn. Another friend tried to use the GuildHall and the program just grabbed one of his buildings and built it and took the resources without giving him a chance to determine if that was what he wanted to do or not. This mucked up his turn and several after that turn to get back on his feet. My friend just said to me "Any game which doesn't allow you total control over what you are doing - is not a good game". I agree with him but I really want to stress the undo is needed in any game. Thank you for reading this.
Kayvon • Šio pasiūlymo kūrėjai dar neišanalizavo:
2023 geg. 6. 16:36 • "Unplayable" is too harsh, not to mention disrespectful to the developer. This adaptation is definitely playable. A more appropriate approach might be, "Please add undo -- I consider it essential!"
Cerebrovore • Šio pasiūlymo kūrėjai dar neišanalizavo:
2023 rugs. 10. 19:24 • One of the related problems is that without being able to see which choices you can't make - you make the nearest choice - which turns out to be the one you don't want to make. Without undo, this makes things insanely hard to keep track off. Because you can't tell WHY you can't do the thing.
towehaal • Šio pasiūlymo kūrėjai dar neišanalizavo:
2023 gruod. 1. 4:15 • Just had a misclick and wondered why there wasn't a confirm or undo button... especially before you draw buildings and such.
Game is great otherwise, but could use this at least as an option that players could choose to turn on (like Teotihuacan).
Game is great otherwise, but could use this at least as an option that players could choose to turn on (like Teotihuacan).
Shalarim • Šio pasiūlymo kūrėjai dar neišanalizavo:
2024 vas. 6. 14:35 • Additional confirmation points would be very useful. I mis-clicked which building to discard to the cathedral, and there was no confirmation. Yet there is a confirmation if you want to go to the mines. Where you have the opportunity to lose cards / resources this is even more vital. If a player has not seen new information, cathedral reward, new buildings etc. They be able to cancel/restart there turn. And they should be given a confirmation at the point of no return / end of turn.
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