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evolution_displayed pranešimai
#126685: "Fat Storage is Interfering with Feed"
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I think this might have been replicated from the android app which has the same issue. When auto feeding, if there are "full" species with fat storage, the process currently stops and asks you to feed even in situations where you only have one species (or 1 that can eat). I can't think of any situation in the game where a player would ever choose to take nothing rather than feed a fat animal if that is their only option. If you could code it to make this decision it would streamline the game a bit.• Kokia tavo naršyklė?
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2024 birž. 8. 10:32 •
howlingbaboon • Šio pasiūlymo kūrėjai dar neišanalizavo:
2024 birž. 8. 10:33 • sorry subject was meant to read Fat Storage is Interfering with Auto-Feeding
howlingbaboon • Šio pasiūlymo kūrėjai dar neišanalizavo:
2024 birž. 8. 10:35 • I referring to to Evolution android app rather than BGA app
howlingbaboon • Šio pasiūlymo kūrėjai dar neišanalizavo:
2024 rugp. 19. 11:21 • Ok, I thought of 2 situations where you might choose not to feed a fat animal but only relevant to carnivores.:
1. To avoid cannibalising one of your own species.
2. To avoid attacking horned prey.
I still can't think of a situation where a herbivore would choose to not feed a fat animal when all their other species are full so I think you could probably auto-feed in this situation and so it should only be necessary to stop auto-feeding for predatory fat animals or if a player has more than 1 fat species.
1. To avoid cannibalising one of your own species.
2. To avoid attacking horned prey.
I still can't think of a situation where a herbivore would choose to not feed a fat animal when all their other species are full so I think you could probably auto-feed in this situation and so it should only be necessary to stop auto-feeding for predatory fat animals or if a player has more than 1 fat species.
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