NekonyancerWelcome to...
[img]https://x2.boardgamearena.net/data/tutorials/https___x.boardgamearena.net_data_tutorials_https___snipboard.io_Dbj6AR.jpg[/img]
Unfortunately, some elements of this tutorial are not interactive, but we can still have some fun while learning the game!
[green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000under_dice_pit aHR0cHM6Ly94Mi5ib2FyZGdhbWVhcmVuYS5uZXQvZGF0YS90dXRvcmlhbHMvaHR0cHNfX194LmJvYXJkZ2FtZWFyZW5hLm5ldF9kYXRhX3R1dG9yaWFsc19odHRwc19fX3NuaXBib2FyZC5pb18xYWhvbkguanBn/0/13
NekonyancerYou are *adventurers* on a journey through the enchanted forest of [green]*Dragonwood*[/green].
Play cards to earn dice, which you will roll to defeat a fierce array of creatures or capture magical items that may help you along the way.
*Whoever earns the most victory points wins!*2archivecontrol_editmode_centercomment000
NekonyancerThis is your hand of adventurers.4myadventurers6220fef4c797200myadventurers 6
NekonyancerThese five cards constitute the *landscape*, from which you will capture monsters and artifacts!5landscape_item_706220fef4c797200landscape_item_70 6 landscape_item_76 6 landscape_item_90 6 landscape_item_105 6 landscape_item_106 6
NekonyancerOn your turn, you can either *reload* or *capture* something from the landscape.
Reloading is simple: You just draw a card.
*Click Reload at the top!*
[green][tip] Your maximum hand size is 9 cards.[/green]1archivecontrol_editmode_centercomment6220ff0c2fd4410reload_button 16
NekonyancerNext turn. Let's try *capturing* now.
To do so, we will have to select three things:
*1. The cards we will use.*
*2. Our target.*
*3. An attack strategy that matches our cards.*1myadventurers_item_466220ff1cee49700
NekonyancerThere are three attack strategies, as you can see, and each is clearly defined.
If we want to, say, *scream* at a monster, we have to use cards that are the *same color.* If we *strike* it instead, we have to use *consecutively numbered* cards.2summary_stomp6220ff1cee49700summary_strike 6 summary_stomp 6 summary_scream 6
NekonyancerYour choice of attack strategy is based not only on the cards you have, but on your *target.*
Each target has their defenses for each strategy listed, like so:
[img]https://x2.boardgamearena.net/data/tutorials/https___x.boardgamearena.net_data_tutorials_https___snipboard.io_BLWFE8.jpg[/img]3archivecontrol_editmode_centercomment6220ff1cee49700
NekonyancerThis *charmed potion,* for example, has a strike defense of 5, a stomp defense of 4, and a scream defense of 5.4landscape_item_1056220ff1cee49700landscape_item_105 6
NekonyancerLet's try capturing the *charmed potion!*
First, *click on the purple 1 and 3 cards.*
Then, *click on the charmed potion card.*5myenhancements6220ff1cee49711landscape_item_105 18 myadventurers_item_30 17 myadventurers_item_46 17
NekonyancerNow we have to select an attack strategy. Our optimal one has already been highlighted: Scream! Remember, scream is used for cards of the same color.
Normally you'd click on *Scream!* at this point, but the tutorial is bugged. Click on Continue instead. :)1myenhancements6220ff388f34100scream_button_4 6
NekonyancerWe rolled two dice because we used two cards. We rolled *5,* which is equal (or greater than) the scream defense of our *target!* We got it!
[green][tip] The dice are numbered 1, 2, 2, 3, 3, 4, so the average of each die is 2.5. That's useful to remember when deciding how many cards to use![/green]1dice_pit6220ff4424cb700
NekonyancerThe potion went here, in our *My Enhancements* box. We can use this in a future capture attempt!2myenhancements6220ff44251b000
NekonyancerThe cards we used to capture the potion are *discarded.*3playedcards6220ff44251b000playedcards 6
NekonyancerAnd a new card was put in the landscape to replace the one we captured!4landscape_item_916220ff44253a500landscape_item_91 6
NekonyancerWe only have four cards now. That doesn't give us many options.
*Let's reload!*
The tutorial is bugged, so just click continue.1myadventurers_item_516220ff64b592701reload_button 6
NekonyancerLet's reload again.
*Click reload at the top.*1archivecontrol_editmode_centercomment6221001eab91810reload_button 6
NekonyancerI feel pretty lucky. Let's try and capture the *Fierce Jaguar!*
*1. Click on our three green cards.*
*2. Click on Fierce Jaguar.*1myenhancements_head6221003abcd1711landscape_item_106 18 myadventurers_item_51 17 myadventurers_item_42 17 myadventurers_item_6 17
NekonyancerAt this point you'd click on *Scream!* But we'll click on continue instead.1generalactions6221004a59dce00
NekonyancerAw, fudge. What a bad roll. We needed at least 8, so we *failed.*1dice_pit622100516c64b00
NekonyancerWhenever you fail a capture, you have to discard *one adventurer.* It doesn't even have to be one of the ones you used that turn. Not so bad, right?
We'll discard our *green 5*.2archivecontrol_editmode_centercomment622100516ccb300
NekonyancerLet's try a different target. See that Hungry Bear? Let's *strike* it! That means we need *consecutive numbers.*
*1. Select red 10, orange 11, and red 12.*
*2. Select Hungry Bear.*1myenhancements_head6221007a69f3710landscape_item_70 18 myadventurers_item_9 17 myadventurers_item_17 17 myadventurers_item_64 17
NekonyancerGreat! We rolled 8, so we were successful in capturing the Hungry Bear!
It went down here, to our *Captured Creatures* box.
By the way, see the *golden 3 shield* in the corner? That means it's worth *3* victory points for us!
Now, we're going to skip ahead a little...1playercapturedcreaturecard_119413546221009f5767a00playercapturedcreaturecard_11941354 6
NekonyancerNext, let's try the third attack strategy: *stomping!* Stomping requires cards with the *same number.*1summary_stomp6221011d9c95500summary_stomp 6
Nekonyancer*1. Select our two eleven cards*
*2. Select Fire Ants.* These guys are really susceptible to stomp!2myenhancements_head6221011d9c95511
NekonyancerLook at that *silver sword!* If we get it, it will make all our strikes more powerful for the rest of the game!
*Click on our three blue cards, then the silver sword.*
We're going to scream at it!
1landscape_item_80622101cd18fc610landscape_item_80 18 myadventurers_item_60 17
NekonyancerSeems like you're getting the hang of it. Just one more thing to show you: *using enhancements.*
We're going to *strike* the pack of wolves with our one adventurer, the charmed potion, and our silver sword.
The tutorial is bugged though, so just hit continue and watch carefully.1archivecontrol_editmode_centercomment622102351fa8b00
NekonyancerGreat! Please note that while our *potion* was discarded, our *sword* went back into our inventory. We can use the sword for the rest of the game!1myenhancements_item_80622102647d24100
NekonyancerYou've pretty much learned everything! I just have to cover the end of the game.
There are two fearsome *dragons* mixed into the last few cards of the deck!
Once both dragons are captured, the game immediately ends and points from captured monsters are counted up.2archivecontrol_editmode_centercomment622102647d24100
NekonyancerIf, for some strange reason, everyone is too cowardly to fight the dragons, the game will end when you go through this deck of adventurers *twice.* In that case, everyone gets one more turn after the end is triggered.
Whoever has the most points wins!3adventurers_deck_item_99622102647d24100
NekonyancerThanks for playing through this tutorial for *Dragonwood!* Sorry the tutorial wouldn't work quite right, but I'll wager you still understood how to play.
Now get out there and slay some dragons!4archivecontrol_editmode_centercomment622102647d24100
Nekonyancer
... dabar tu esi pasiruošęs (-usi) savo pirmajam žaidimui!
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