#73841: "Groups Stage tournaments ought to assign players by the serpentine system"
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Detalus apibūdinimas
• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Not applicable.• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Kokia tavo naršyklė?
Firefox
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Not applicable.• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Kokia tavo naršyklė?
Firefox
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Not applicable.• Kokia tavo naršyklė?
Firefox
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Not applicable.• Kokia tavo naršyklė?
Firefox
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Not applicable.• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Kokia tavo naršyklė?
Firefox
• Kurį žaidimo veiksmą norėjai atlikti?
Not applicable.• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Firefox
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Not applicable.• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Kokia tavo naršyklė?
Firefox
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Not applicable.• Kokia tavo naršyklė?
Firefox
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Not applicable.• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Kokia tavo naršyklė?
Firefox
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Not applicable.• Kokia tavo naršyklė?
Firefox
Raportų istorija
How does the Serpentine system handle an uneven number of players? Current system is basic "typewriter" like you said so my most recent double RR tournament had 2 extra players, 41st and 42nd rated with 8 groups that were assigned to group 1 and group 2. So we had 2 groups of 6 and 6 groups of 5.
With Serpentine System I assume it would just add them to groups in order using the "snake" algorithm so they would have been placed in groups 8 and 7 with the snake going backwards since each group has 5 people prior to the last 2 people.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.