NekonyancerThousands of years before the people of Carcassonne built mighty walls and castles, their ancestors settled the land. They hunted wild animals, gathered berries, and caught fish to ensure their daily survival and continued prosperity.
This is...
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_4NEQi7.jpg[/img]1archivecontrol_editmode_centercomment000place_0x-1 aHR0cHM6Ly94LmJvYXJkZ2FtZWFyZW5hLm5ldC9kYXRhL3R1dG9yaWFscy9odHRwc19fX3NuaXBib2FyZC5pb19zT1M4UXUuanBn/-94/-248
NekonyancerIn this game, players will:
*- take turns placing tiles to expand the landscape.*
*- place meeples onto the developing landscape to score points.*
When all the tiles are used up, whoever has the most points at the end wins!2archivecontrol_editmode_centercomment000
NekonyancerThis is the starting tile. As you can see, two sides of it are [green]forested[/green], the top side is grassland, and the left side has a [blue]river[/blue] going out of it.
*When a new tile is placed, it must continue whatever landscape feature(s) it touches.*3rotatarrow000
NekonyancerFor example, our opponent just placed a tile that *continues the [green]forest[/green] it touches.*1archivecontrol_editmode_centercomment61e8890979f1200
NekonyancerAnd now she placed a *meeple* on the forest!
She has now *claimed* this forest. No one else can put a meeple here. When the forest is *complete*, she will reclaim her meeple for victory points!
The forest is considered *complete* when it is *completely surrounded by grassland and has no internal gaps.*1archivecontrol_editmode_centercomment61e88941b220c00
NekonyancerIt's our turn now, and this is our tile. Maybe we can make life difficult for our opponent...2handtile061e88941b2e2900handtile0 1
Nekonyancer*Place the tile here.*
Rotate it so that the [green]forested sides[/green] face left and down.
*Then click confirm at the top.*3place_1x161e88941b2e2910place_1x1 16
NekonyancerNow we can place a meeple on the tile we just placed. As you can see, we have two options: the grassland and the forest. We are allowed to place on the forest because it is *not connected* to the forest our opponent claimed.
*Click on the [green]forest[/green] to place your meeple there.*1tile_border_current61e8895063b6910
NekonyancerIt's our opponent's move now. Look at her current tile. She'd probably love to finish her [green]forest[/green] by placing it where the arrow shows, but she *can't.* She needs a piece that continues the forest from the tile above *and* the forest from the tile to the right!
If she placed her tile there, it would have a river lining up with a forest, which wouldn't work.1place_0x-161e889529fff800place_0x-1 10
NekonyancerShe placed it here instead, continuing the river.
Like forests, rivers can have meeples placed on them, but they are considered complete when both ends flow into either a [green]forest[/green] or a [blue]lake[/blue].
If you're familiar with the original Carcassonne, *rivers and lakes* are similar to *roads and villages!*1place_-1x-161e8895befb5500
NekonyancerRed placed a meeple on the river on the edge of her tile. Since that river already has a [blue]lake[/blue] on either side, it's already finished, and she can score it immediately!1archivecontrol_editmode_centercomment61e8895f1ff3400
NekonyancerShe earned...
*+ 1 point for each tile between the two lakes, including the lakes.*
*+ 1 point for each fish in the river and the lakes at either end.*
Two tiles and four fish. That's six points!2archivecontrol_editmode_centercomment61e8895f2060b00
NekonyancerOur turn. Let's place our tile above the one our opponent just placed. It will finish the existing forest, and we can claim it for points!
*Click on the hand to place the tile. Then click confirm.*3archivecontrol_editmode_centercomment61e8895f22a6a10place_-1x-1 16
Nekonyancer*Now click on the forest.*1archivecontrol_editmode_centercomment61e8896f6bdf210
NekonyancerGreat! Since the forest was already complete, we immediately retrieved our meeple and scored it!
*Forests are worth 2 points per tile.*
This forest encompasses two tiles, so we got four points! They're just like *cities* in the original Carcassonne.1archivecontrol_editmode_centercomment61e889719631e00
Nekonyancer*Place this next tile as shown, then click confirm.*
That will seal off one of the open sides of the forest we claimed earlier. Remember, we only get to score it when it is completely surrounded by grassland!1archivecontrol_editmode_centercomment61e8898c6941510place_1x2 16
NekonyancerSometimes you don't want to play meeples unless you're sure you can complete the relevant feature. Let's not place a meeple this turn.
*Click on skip placement at the top.*1archivecontrol_editmode_centercomment61e889926b8ca10
NekonyancerTime for a big play!
*Place your tile as shown and click confirm.*
1archivecontrol_editmode_centercomment61e889a11de9010place_0x1 16
NekonyancerWe can't place a meeple on the forest because it's already been claimed. The river already has a lake on one side, so that should be easy to complete and score later.
Click on the river real quick. It should give you the option to place either a meeple or a *hut* here. Huts are worth one point for each fish in the *entire connected river system.*1archivecontrol_editmode_centercomment61e889af10dbd00
NekonyancerWe don't know how big this river system will be yet, and we should save our huts for the big ones.
*Place a meeple on the river.*2archivecontrol_editmode_centercomment61e889af10dbd10
NekonyancerGreat! Our tile *connected* our incomplete claimed forest with our opponent's incomplete claimed forest!
That means that - through these connection shenanigans - this forest had *multiple* players claiming it! In these situations,
*- If players have equal claim, all of them score all the points.*
*- If one player has more meeples on the feature than the other, only that one player scores.*1archivecontrol_editmode_centercomment61e889b51590d00
NekonyancerEven though we both got points from this forest, it was a good play because of *menhirs* - the large gray stones in the forests.
Whenever a forest with a *menhir* is completed, the completing player gets *another turn* with a special tile!2archivecontrol_editmode_centercomment61e889b51590d00
NekonyancerHere it shows how many normal tiles and special *menhir* tiles are remaining in the game.3remainingMenhirTilesImg61e889b51590d00remainingMenhirTilesImg 6
NekonyancerThis is our bonus turn, with a special menhir tile! It looks like we can get some good points from the lake on this tile.
*Place the tile as shown. Then click confirm.*4archivecontrol_editmode_centercomment61e889b51632610place_-2x0 16
NekonyancerHmm, meeple or hut? It looks like this river system is closed off now, and it has 6 fish, meaning 6 points. That's not enough.
*Place a meeple on the river.*1archivecontrol_editmode_centercomment61e889d28d89210
NekonyancerGreat! So far, we've learned that meeples can be placed...
- on *[green]forests[/green]*, granting 2 points per tile when completed.
- on *[blue]rivers[/blue]*, granting 1 point per tile and per fish when completed.
There's one more scorable terrain feature: grassland!1archivecontrol_editmode_centercomment61e889d7323e900
NekonyancerWhen a meeple is placed in a grassland, it is placed *permanently*, so don't make this decision lightly! At the end of the game, this meeple will grant points based on all the *animals* found in that entire area, bounded by rivers, lakes, and forests.
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_TypQUc.jpg[/img]
These animals are worth 1, 2, and 3 points each, respectively.2archivecontrol_editmode_centercomment61e889d7323e900
NekonyancerAnd there's one bad animal:
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_bL6NvT.jpg[/img]
Each tiger is worth 0 points and will *eat* one deer found in its area, again bounded by lakes, rivers, and forests. That means you won't get points for that deer!3archivecontrol_editmode_centercomment61e889d7323e900
NekonyancerAnd that's it! To recap, each player plays a tile on their turn so that the terrain matches adjacent tiles. They can then place a meeple, which will score if the feature is completed.
When all the tiles are gone, whoever has the most points is the *winner!*4archivecontrol_editmode_centercomment61e889d7323e900
NekonyancerThanks so much for playing through this tutorial! Sorry it didn't allow me to point out specific tiles as we went through, but you got the gist of it, right?
Now get out there and win some games! :)
[img]https://x.boardgamearena.net/data/tutorials/https___snipboard.io_bDJXv4.jpg[/img]5archivecontrol_editmode_centercomment61e889d7323e900
Nekonyancer
... dabar tu esi pasiruošęs (-usi) savo pirmajam žaidimui!
Get rid of the Premium advertising screen at the start of your games.
Play from the same place.
Play with someone using the same Internet connection as you, or even using the same device ('Hotseat' mode). Only one player needs to be Premium to play from the same location as someone else.
Video/Voice chat.
Integrated voice or video chat to play with your friends as if they were here.
Statistics.
Access game statistics after each game, and study your opponents' statistics, strategies & rank evolutions.
Choose your color.
When possible, play with your favorite color.
Create tournaments.
Create your own tournaments, for friends or for everyone.
Cancel your membership anytime.
About Board Game Arena Premium
Board Game Arena's main goal is to promote board games to a large audience. This is the reason why the service is free for everyone.
As you can imagine, this website needs a lot of time and some money to keep things running smoothly. Some players are helping us with contributions or through donations. This website can only exist because of the help from these players, and to thank them we make them Premium members.