#93976: "Only highlight tiles which are actually possible to use that turn"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
Jei taip, balsuokite už šią ataskaitą. Ataskaitos su dauguma balsų pateikiamos PRIORITETU!
| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v114
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v114
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Kokia tavo naršyklė?
Google Chrome v114
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Kokia tavo naršyklė?
Google Chrome v114
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v114
-
• Kurį žaidimo veiksmą norėjai atlikti?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v114
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v114
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Kokia tavo naršyklė?
Google Chrome v114
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v114
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Kokia tavo naršyklė?
Google Chrome v114
Raportų istorija
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
