#79735: "Endgame condition triggered incorrectly"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
We haven't finished game yet, most recent move
• Kokia tavo naršyklė?
Google Chrome v109
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Kokia tavo naršyklė?
Google Chrome v109
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Kokia tavo naršyklė?
Google Chrome v109
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Kokia tavo naršyklė?
Google Chrome v109
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
We haven't finished game yet, most recent move
• Kokia tavo naršyklė?
Google Chrome v109
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• Kurį žaidimo veiksmą norėjai atlikti?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
We haven't finished game yet, most recent move
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v109
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
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• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
We haven't finished game yet, most recent move
• Kokia tavo naršyklė?
Google Chrome v109
-
• Aprašykite rodomą problemą. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Kokia tavo naršyklė?
Google Chrome v109
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Kokia tavo naršyklė?
Google Chrome v109
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
All the barbarian village points disappeared, but neither of us took them. (Villages not surrounded, no point stealing). Endgame condition then triggered.
• Kokia tavo naršyklė?
Google Chrome v109
Raportų istorija
I've just tried looking at this - but the game is still ongoing and the in-game reply seems to not be working for some reason, so I can't see what the sequence of actions precisely was that triggered the end of the game. The log gives no cause for concern though - it seems the Green player on their turn moved some armies, triggering a couple of attacks in the process (by surrounding barbarian villages) that drained all the remaining barbarian VP from the board thus triggering the end of the game.
Are you saying that one of the attacks happened when the village was not surrounded? If so (it seems unlikely to me given the number of games played with no bug reports around this - but I don't want to say it's impossible!), I'm happy to look into it, but it looks like I can't see what happened until the game has actually been finished.
I see the game has now finished and I was able to play through a full reply. I see nothing wrong with how the end of the game was triggered - so I am marking this as "not a bug", however feel free to still comment if you think I've missed something, I can change the status back if needed.
I agree the end of the game came rather suddenly, especially from your point of view - but it was all perfectly legitimate. Your opponent played their third War Elephants card, this activating all 3 of them one after the other. Since each of these cards allows ALL the player's armies (3 in this case) to be moved (each up to 2 spaces) if the player wants, 3 activations of these in a row can change the situation on the map quite a bit. If you play through the replay you will see that at various points, the remaining barbarian villages with VP on them were surrounded, and therefore resolved - all according to the rules, which I note says, in relation to attacking barbarian villages: "This attack happens
immediately (the round pauses until the attack is resolved) when both of the the following conditions are met:" (before listing the 2 conditions which I assume you know). So everything happened according to the rules, as far as I can see.
I guess this was a turn-based game and, coming back to the table after your opponent's move, you saw barbarian villages depleted at a point when they were no longer surrounded. But this was only because your opponent, who had moves to spare, chose to move some of their armies away from their surrounding spots after the villages were depleted. If you replay each step carefully, you will see that no VP were claimed except at a point when the village had just been surrounded.
I hope this helps you to understand - feel free to comment again to ask me anything.
Thanks for playing!
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
