#70019: "Can't undo when your play makes another player take an action"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Opera
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Opera
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• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Kokia tavo naršyklė?
Opera
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Kokia tavo naršyklė?
Opera
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Opera
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• Kurį žaidimo veiksmą norėjai atlikti?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Opera
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Opera
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Kokia tavo naršyklė?
Opera
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Opera
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Kokia tavo naršyklė?
Opera
Raportų istorija
I've tried to add confirmations before most actions that will give the action to another player to resolve, while at the same time trying to minimize an overabundance of confirmations.
Firstly, because it would make these actions symmetrical with all other player actions. Normally you get the chance to check your placement was correct, so it feels surprising when you can't correct a mistake in this one situation. Particularly because you don't always realise when a placement is going to lead to this situation.
And I don't think it would feel like an overabundance of confirmations – as I say it would just feel equivalent to any other turn when you get a chance to look over your decision before it goes through. So I think it would make the experience feel smoother rather than more fiddly.
Anyway, obviously I respect your decision either way, but as it stands I'm definitely going to stress a little more every time I place a tile.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
