#66152: "Add some "Undo" buttons"
Apie ką šis pranešimas?
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v102
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Kokia tavo naršyklė?
Google Chrome v102
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• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Kokia tavo naršyklė?
Google Chrome v102
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Kokia tavo naršyklė?
Google Chrome v102
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v102
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• Kurį žaidimo veiksmą norėjai atlikti?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v102
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
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• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v102
-
• Aprašykite rodomą problemą. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I apologize if this is against the nature of this game and how it is played. It would be great if there were more "Undo" buttons after placing the shift vector, using boost, placing car at the end, choosing direction, etc. I have not played this game physically. This game seems to rely so much on the lengths of the vectors and their positioning that sometimes it is hard to judge how things are going to turn out. I guess to some extent that's part of the game, but it's not super friendly to people that don't easily have in their head how long a "4" is, where they'll be able to position themselves in relation to other cars, and other similar items. Letting you undo at the end of each step, or even just at the end of your turn like a "is this good, or do you want a do-over?" would be great. To me, this is like if you were playing the game physically and were kinda moving the markers around to see how things would play out before actually taking your turn.
• Kokia tavo naršyklė?
Google Chrome v102
Raportų istorija
i totally understand your motivations but i think (and i say this after long discussions with the game designers) that's an intrinsic characteristic of the game. it's a real driving simulation and you literally learn to drive by doing! i know it can be really hard and unfair sometimes, especially against expert players, but again, that's the soul of the game.
the only thing i see possible to implement without ruining the game spirit is to add a game option, like a sort of "training mode" (maybe solo) where every move is completely undoable. that's not easy to implement, and also i would need publisher approval, so don't expect it anytime soon.
discussed multiple times. i'm sorry but this suggestion was rejected. it's harder than it seems to implement and there's already option to confirm move which should make it safer
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
