#65489: "Cave Movement Incorrect"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
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• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
#220.
• Kokia tavo naršyklė?
Google Chrome v102
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
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• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
#220.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
• Kokia tavo naršyklė?
Google Chrome v102
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
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• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
#220.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Kurį žaidimo veiksmą norėjai atlikti?
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
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• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
#220.
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v102
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
-
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
#220.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
-
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
#220.
• Kokia tavo naršyklė?
Google Chrome v102
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
My IJA infantry on a cave moved to a cave two hexes away. That movement counted as overland movement, meaning the infantry couldn’t attack an Allied unit that was more than one hex away rather than a 1 hex ‘cave’ movement, which would have allowed a 2 die attack.
In effect, the infantry moved overland rather than from cave to cave and there’s no way to force the cave movement.
I did click on the destination hex rather than 'step' through each hex.
• Kokia tavo naršyklė?
Google Chrome v102
Raportų istorija
You can see the initial attack highlights in the first screen shot (which may be inaccurate in general, as several hexes are light green that should be dark) and in the second shot, the unit is 'deactive' and cannot attack.
It *should*, but did not.
It appears the game engine interpreted my movement as two hexes "overland", rather than direct to a cave.
The linked image shows that the unit to be moved could go to 3 different caves from where it could have fought remotely. None of these 3 caves are highlighted in dark green, and 2 of them were not attainable by a normal "surface" movement.
It's possible there are two bugs. If I had moved to a further cave and had been able to attack, then there's also a display bug. Cave movement highlights do not accurately reflect the ability to attack.
The original is the movement and attack issue. I took a better screenshot of the replay: imgur.com/a/ay2kp7q
You can see here that the infantry steps through from a6 to b6 then b6 to c6. You cannot see my mouse click on c6, but trust me, I did not step the infantry through the movement at b6.
I could move IJA from one cave to another that was two hexes away, but then could not attack unless in Close Assault.
Table# 276080781
Around Move 310
I think the clearest way to explain is that when moving from two cave hexes further than 2 away, the sidebar shows only the start hex and the end next. When moving two hexes away, the sidebar shows the movement including the intermediate hex.
Game # 277916824
Move #1
You can see that no battle took place...Denied fire capability.
"Cave movement highlights do not accurately reflect the ability to attack."
It's not just "Cave movement. " I've noticed this with another terrain as well.
I tested attacking after moving and it works.
should be soon fixed then :)
When moving from one cave hex to another cave hex that has exactly one hex in between, the game will move the unit 2 hexes instead of one.
I'll get a play in tomorrow and let you know if it's better.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
