#63783: "End-game statistics should be at the table level"
Apie ką šis pranešimas?
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v100
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Kokia tavo naršyklė?
Google Chrome v100
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Kokia tavo naršyklė?
Google Chrome v100
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Kurį žaidimo veiksmą norėjai atlikti?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Kokia tavo naršyklė?
Google Chrome v100
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Kokia tavo naršyklė?
Google Chrome v100
Raportų istorija
By the way, currently value_labels texts are not translated.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
