#63721: "Karma-check to play on Arena"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
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Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
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• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v100
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
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• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v100
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• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
• Kokia tavo naršyklė?
Google Chrome v100
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
• Kokia tavo naršyklė?
Google Chrome v100
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
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• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v100
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• Kurį žaidimo veiksmą norėjai atlikti?
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
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• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v100
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
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• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
• Kokia tavo naršyklė?
Google Chrome v100
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
-
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v100
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I tried playing Agricola arena and it was very frustrating because for 2 games in a row, an opponent left the game. One of them had 44% karma. Is it possible for Arena to have a minimum karma to play? Because it's not fun to start games, but have people rage quitting left and right. I read that you envisioned Arena to be a place for competitive play. But this also might attract more competitive players who would rather quit when they are losing than finish the game. I hope that you can fix this because games where people quit halfway (especially in longer games like Agricola) is a big waste of time.
• Kokia tavo naršyklė?
Google Chrome v100
Raportų istorija
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
