#52849: "Wrong Highlights that can induce in error and cause erroneous bug reports"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
-
• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v94
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v94
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Kokia tavo naršyklė?
Google Chrome v94
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Kokia tavo naršyklė?
Google Chrome v94
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v94
-
• Kurį žaidimo veiksmą norėjai atlikti?
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v94
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v94
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Kokia tavo naršyklė?
Google Chrome v94
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
-
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v94
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Here is one example when moving around locos (top) and another when choosing the advance 1 steel track action (bottom):
imgur.com/3NubNUr
For the first example, the only valid destination for the 4 loco that is currently being moved is to replace the 3 loco. The highlight on the 6 loco and on the construction site are misleading. The highlight on the 4 loco itself would be better if it was different as its role is different.
For the second example, none of the place highlighted can actually be clicked to complete the action.
The only valid place to click that actually works is the first position on the Osaka line.
-------------------------------
This leads also to a generic problem with this implementation in regards to the movement of tracks and industry tokens.
As a generic rule, the current position of the track or industry token is highlighted and you click there to advance it. BUT, there are situation where you have to click where you want the token to go (for instance when you want your industry token to ignore a placed factory and take the shortcut) and there is nothing to tell you that.
This makes people believe that they cannot do certain actions when in fact they can, it is "just" that the interface is opaque and not consistant.
I don't know what the global solution is. Maybe we should *always* target and highlight the destination rather than current "the origin except in a few situations". That or simply make the highlights a lot smarter so as to conform with the actual places where we can click.
As a side note, I think the highlights should be a bit more solid and visible.
• Kokia tavo naršyklė?
Google Chrome v94
Raportų istorija
imgur.com/a/3du5q5m
Finally understanding how to get imgur links with multiple screenshot on one page :D
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
