#34529: "Google Chrome v88"
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v88
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v88
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kokia tavo naršyklė?
Google Chrome v88
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kokia tavo naršyklė?
Google Chrome v88
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v88
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• Kurį žaidimo veiksmą norėjai atlikti?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v88
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v88
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kokia tavo naršyklė?
Google Chrome v88
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v88
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kokia tavo naršyklė?
Google Chrome v88
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