#29855: "Insertion of a "time limit or shifts" to prevent the game from taking too long."
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
Jei taip, balsuokite už šią ataskaitą. Ataskaitos su dauguma balsų pateikiamos PRIORITETU!
# | Status | Votes | Game | Type | Title | Last update |
---|
Detalus apibūdinimas
• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Opera browser
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Opera browser
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Kokia tavo naršyklė?
Opera browser
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Kokia tavo naršyklė?
Opera browser
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Opera browser
• Kurį žaidimo veiksmą norėjai atlikti?
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Opera browser
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Opera browser
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Kokia tavo naršyklė?
Opera browser
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Opera browser
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Kokia tavo naršyklė?
Opera browser
Raportų istorija
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.