#22612: "Provide Ruble/VP income stats per phase"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalus apibūdinimas
-
• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • Kokia tavo naršyklė?
Mozilla v5
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • Kokia tavo naršyklė?
Mozilla v5
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Mozilla v5
-
• Kurį žaidimo veiksmą norėjai atlikti?
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • Kokia tavo naršyklė?
Mozilla v5
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I'd like to propose the following six (6) player stats:
1. Ruble/VP income in the Worker Phase.
2. Ruble/VP income in the Building Phase.
3. Ruble/VP income in the Noble Phase.
These help players to have an overview of their income per phase, instead of calculating it manually. This is especially important for the ruble income, as players may want to save enough money for the next pase.
I am not sure whether there is adequate space for these statistics, but they are provided in the game's implementation on another gaming platform. • Kokia tavo naršyklė?
Mozilla v5
Raportų istorija
I wouldn't add an option to disable it, since it's always calculable information anyway.
@SamHellerman - a nobles counter is already provided in the player boards.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
