#168601: "Lots amount of moves in one turn and no or short time added for moves"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v136
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v136
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Kokia tavo naršyklė?
Google Chrome v136
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Kokia tavo naršyklė?
Google Chrome v136
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v136
-
• Kurį žaidimo veiksmą norėjai atlikti?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v136
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v136
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Kokia tavo naršyklė?
Google Chrome v136
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v136
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Kokia tavo naršyklė?
Google Chrome v136
Raportų istorija
Feel free to let me know in the future (after this calibration phase) if the feature is working correctly in your opinion!
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
