#167493: "Making a wheel middle and KK+ up top should count as more than just a single fantasy land. "
Apie ką šis pranešimas?
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
irrelevant
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
irrelevant
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Kokia tavo naršyklė?
irrelevant
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Kokia tavo naršyklė?
irrelevant
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
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• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
irrelevant
-
• Kurį žaidimo veiksmą norėjai atlikti?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
irrelevant
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
irrelevant
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Kokia tavo naršyklė?
irrelevant
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
-
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
irrelevant
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Greetings,
1) If I have a wheel in the middle, I enter fantasy land. There should be an additional reward for making KK+ up top, since that involves risk, including fouling the entire hand and losing the safe 8 points and fantasy land for the wheel.
Giving no extra reward is not in accordance with any written rules I have ever seen nor any other app or website. I have played well over 100,000 hands of this game on numerous platforms. I am wondering which ruleset is being used to have determined that KK+ top and wheel middle gives the same result as just KK or just the wheel.
2) I also cannot find support for 8 points for a middle wheel. My understanding of the rules is that a middle wheel is 4 points plus fantasy land (And when in FL, is just 4 points). 8 points is not balanced, and it's too east to just play for a wheel every hand and get 8 points and fantasyland with minimal foul risk. The purpose of fantasyland requirements is risk versus reward. Trying to make AA or KK top carries foul risk, hence the reward. Trying to make a wheel middle carries far less risk, hence the usual 4 points plus fantasy land. Less risk means less reward.
• Kokia tavo naršyklė?
irrelevant
Raportų istorija
Simply 'I think this is overpowered' or 'another site/app doesn't work like this' is not good enough. It should be a major consensus.
FYI, I implemented the top search results:
www.pokernews.com/poker-rules/2-7-open-face-chinese-poker.htm
swcpoker.club/poker-rules/chinese-poker/2-7-pineapple-ofc
Also, Progressive Lowball awards 1 more Fantasyland card for making both KK+ and wheel.
I strongly believe that a wheel should be worth 4, not 8, but you did provide 2 good sources, which I appreciate. I'll see what I can find by searching; I assume I would need at least 2 good sources saying a wheel middle is worth 4, and as you said, some consensus from the players.
I'll write a forum post in the OFCP forum and see what the other players think.
Thanks :)
This makes zero sense, but it's the internet consensus. It's 4 points on PlayPineapple, which I think is the most popular OFCP app, but that seems to be the exception.
If the consensus changes for some reason (e.g. an 'official' organization with considerable authority appears and establishes '4 points for wheel' rule as their standard), please post a new report and I'll consider it.
My apologies for creating extra work.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
