#166777: "Fog of War Locations: Make treasure tiles invisible until flipped (designer input)"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
Jei taip, balsuokite už šią ataskaitą. Ataskaitos su dauguma balsų pateikiamos PRIORITETU!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalus apibūdinimas
-
• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
Setup
• Kokia tavo naršyklė?
Google Chrome v135
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
Setup
• Kokia tavo naršyklė?
Google Chrome v135
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Kokia tavo naršyklė?
Google Chrome v135
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Kokia tavo naršyklė?
Google Chrome v135
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
Setup
• Kokia tavo naršyklė?
Google Chrome v135
-
• Kurį žaidimo veiksmą norėjai atlikti?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
Setup
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v135
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
Setup
• Kokia tavo naršyklė?
Google Chrome v135
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Kokia tavo naršyklė?
Google Chrome v135
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
Setup
• Kokia tavo naršyklė?
Google Chrome v135
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I noticed that the 6 islands had the treasure-increaser tiles dealt out on top of them, even while flipped over (starting from setup).
I asked Alex Pfister his thoughts - he suggests making the treasure tiles invisible until the card is flipped over, then reveal them (no change to game logic, only UI). This way no additional information about the locations is revealed before flipping.
This is not in the rulebook, as the module setup step does not address them afaik. In the physical game, he mentioned they could be in a shuffled stack to the side, dealing one out when flipping an island, but of course that's not needed for the digital version • Kokia tavo naršyklė?
Google Chrome v135
Raportų istorija
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
