#149959: "Collect and discard should be more intuitive"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v131
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Kokia tavo naršyklė?
Google Chrome v131
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Kokia tavo naršyklė?
Google Chrome v131
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Kokia tavo naršyklė?
Google Chrome v131
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v131
-
• Kurį žaidimo veiksmą norėjai atlikti?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v131
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v131
-
• Aprašykite rodomą problemą. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Kokia tavo naršyklė?
Google Chrome v131
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Kokia tavo naršyklė?
Google Chrome v131
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Kokia tavo naršyklė?
Google Chrome v131
Raportų istorija
I hope the forthcoming tutorial is gonna help.
I can't display so much resources (up to 15+) on the banner as you're also including the ones in your stores.
I don't know what to write instead of "you must choose 3 resources to give" if it's not clear enough...
same for the "discard" part...
What about the following:
There are only 5 different type of resource (water, wheat, barley, rye, hops). Let the player collect all resource they get. If there is not enough place to store all of them, display the following message:
"You own 11 resource, but you have only 9 storage units. Please discard/give a resource: [discard water] [discard wheat] [discard barley] [discard hops]".
(note: a button to discard a resource type (e.g. rye) is not displayed, when the player does not own that resource type)
The player can then click a button to discard or give one resource. Then update the message:
"You own 10 resource, but you have only 9 storage units. Please discard/give a resource: [discard water] [discard wheat] [discard barley] [discard hops]".
more over, where are the resources once you've chosen them ?
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
