#13853: "Tournament Prestige Fix"
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# | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Safari v13
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Safari v13
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Kokia tavo naršyklė?
Safari v13
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Kokia tavo naršyklė?
Safari v13
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Safari v13
• Kurį žaidimo veiksmą norėjai atlikti?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Safari v13
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Safari v13
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Kokia tavo naršyklė?
Safari v13
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Safari v13
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Kokia tavo naršyklė?
Safari v13
Raportų istorija
Here's an example of the problem...players creating mini-tournaments worth 5k+ prestige!
Beginner, Apprentice, Average, Good: x1
Strong: x2.5
Expert: x10
Master: x50
If this was changed to say:
Beginner, Apprentice, Average: x1
Good: x1.5
Strong: x3
Expert: x6
Master: x15
I think you get a more appropriate scaling and would solve the issue of tournaments being worth a bit too much prestige in general (relative to Top ranked Elo or the prestige for games won, reaching Elo levels...etc).
Combine these adjusted numbers with fixing the round multiplier to multiply by the actual number of rounds instead of the scheduled number I think it’ll solve these issues.
These two changes would take one of the 2 person Keyflower tournaments above from ~5000 to ~100 points. 5000 points from a master scheduled for 15 rounds gets reduced to 1500, then since the tournament is actually only 1 round instead of 15 the round multiplier of 15 becomes 1 taking the 1500 down to 100.
Perhaps it would be reasonable to credit a positive number of prestige points starting with a minimum number of participants of 6 for all tournaments.
If there are less participants then more than half of the number of participants would earn prestige points which seems way to much.
new_prestige_points = old_prestige_points * (number_of_participants-number_of_medals_awarded)/number_of_participants
If negative, set prestige points to zero.
Examples for round-robin (3 medals awarded):
1-3 players: 0
4 players: 0.25
5 players: 0.40
6 players: 0.50
10 player: 0.70
15 players: 0.80
Examples for single-elimination (4 medals awarded):
1-4 players: 0
5 players: 0.20
6 players: 0.33
7 players: 3/7
10 player: 0.60
20 players: 0.80
50 players: 0.92
100 players: 0.96
500 players: 0.992
I don't agree with Dudi2 ideas. There many games with not that many active players that are already penalised by the fact that there are less players, less tournaments and that the average elo of the players is not so high.
I add as well that in my opinion when the tournament is on invite only it should be penalised and give less points.
The points of the tournaments once acquired stay forever, the points of the ranking stay only till when you are in that ranking position.
To solve that I propose 2 solution:
1. To give some "fixed" point for the year-end ranking. So for teh players finish first in 2019 for a game he/she could have let's say 2500 points that are like the tournaments point and do not disappear if he/she is not first anymore
2. To give a deadline to the tournaments point and delete the points of the tournaments for example after 5 years
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.