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azulsummerpavilion_displayed pranešimai
#126627: "Hard to see placed tiles"
implemented: Šis pasiūlymas įgyvendintas
14
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Siūlymas: manau, kad šis pakeitimas labai pagerintų žaidimą
Detalus apibūdinimas
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I'm finding it hard to tell when a slot has been occupied. I'm looking mainly for the omission of the number of required tiles in order to fill a slot, because the placed tile icon is too similar to the design of an unplaced tile.• Kokia tavo naršyklė?
Mozilla v5
Raportų istorija
2024 birž. 7. 18:45 •
Chutch • Šio pasiūlymo kūrėjai dar neišanalizavo:
2024 birž. 7. 22:09 • I feel like this is valid. Not sure how to remedy it, but I have had the same issue.
thoun • Kūrėjai sutinka, kad tai gera idėja ir ketina prie jos dirbti:
2024 birž. 7. 22:11 • One solution I see would be to show a visible number when the slots are not taken. It will be easier to read them when you can play, and you'll know the slot is not taken if you see this number.
Rarabel • Kūrėjai sutinka, kad tai gera idėja ir ketina prie jos dirbti:
2024 birž. 10. 22:04 • One solution I would suggest is to make the board spaces much more faded (can be just a question of lowering opacity). Came here to submit the same issue. The tiles and the board spaces are the same color and in 2d it's extremely frustrating.
thoun • Šis pasiūlymas įgyvendintas:
2024 birž. 11. 22:25 • I added my solution. I will let it a few days to see how it works.
4everblessed • Šis pasiūlymas įgyvendintas:
2024 birž. 12. 19:50 • I'm struggling to differentiate where tiles are on the board. I agree with the suggestion maybe to fade the background more, creating a higher contrast. Not a fan of fashing tiles. Thank you.
Chutch • Šis pasiūlymas įgyvendintas:
2024 birž. 13. 11:35 • My wife has a red/green color blind deficiency. The new style of numbers helped her a lot. She wound up beating me. Please, bring the old style back! Haha. Just kidding. Thank you for your thoughtful considerations and implementations. Excited for this game to reach the community.
KF_Greens_508 • Šis pasiūlymas įgyvendintas:
2024 birž. 21. 18:20 • I just played this game for the first time and I was really struggling differentiating placed tiles vs empty spaces. Came here to see if anyone had raised this. Surprised to see something had been implemented, I never even noticed the numbers were disappearing as tiles were placed. Went back to watch an in progress game so see how it worked and agree that it’s helpful, but it’s hard since so many of the same number are close to each other. Visually, I think it could still be really improved by changing the contrast- making the tiles brighter/shinier and making the board duller/grayer. Maybe play with the outline of the tile or something to visually give it height? Overall, fantastic game and really enjoying it!
RetroFlav2000 • Šis pasiūlymas įgyvendintas:
2024 birž. 22. 8:03 • Even with the latest implementation, I'm still struggling to tell the difference between which tiles have been placed and which haven't. I NEED greater colour contrast PLEASE.
walkie • Šis pasiūlymas įgyvendintas:
2024 liep. 15. 18:12 • The difference between placed and unplaced tiles is still way too subtle in my opinion. It is very hard to tell where tiles have been placed and where they haven't.
I agree with other commenters that fading the background more to create a higher contrast could be a good solution.
I agree with other commenters that fading the background more to create a higher contrast could be a good solution.
SalmonTooth • Šis pasiūlymas įgyvendintas:
2024 rugp. 15. 17:24 • This is still a huge issue, even with the numbers only on available slots. Please desaturate the colors on the board to make this game playable. It's how the original Azul works.
Swfcdan • Šis pasiūlymas įgyvendintas:
2024 rugs. 2. 18:17 • Agree with the above, still a problem as the colours are too similar and don't want to be looking for the small numbers each time.
janlugt • Šis pasiūlymas įgyvendintas:
2024 rugs. 22. 22:02 • Agree that this is still an issue, you have to look very carefully to see which tiles are placed already. In the physical game it's much easier to see. +1 for desaturating the colors on the board, I think that will help a lot.
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