#108858: "Show which market card(s) active player selected in real time"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Mozilla v5
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • Kokia tavo naršyklė?
Mozilla v5
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• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • Kokia tavo naršyklė?
Mozilla v5
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Mozilla v5
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• Kurį žaidimo veiksmą norėjai atlikti?
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
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• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • Kokia tavo naršyklė?
Mozilla v5
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
Currently, the non-active players don't get to see which market cards the active player chose until the end of that active player's turn. Keeping non-active players in the dark makes it a bit harder to discern the actions of the active player. Plus, it is boring for non-active players not to be able to "follow along."
I suggest the interface show which market card(s) the active player selected as soon as that selection is finalized (but before any contracts are chosen). The suggestion is to parallel what is done in BGA implementations like Lost Cities (where the non-active player can see which card the active player played/discarded right away, and before the active player picks up a card). • Kokia tavo naršyklė?
Mozilla v5
Raportų istorija
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
