#106764: "possible error in ELO calculation"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kokia tavo naršyklė?
Mozilla v5
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kokia tavo naršyklė?
Mozilla v5
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• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Mozilla v5
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• Kurį žaidimo veiksmą norėjai atlikti?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
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• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
-
• Aprašykite rodomą problemą. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kokia tavo naršyklė?
Mozilla v5
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
I've noticed that when the system calculates ELO ratings at the end of a game, I sometimes lose a few (or often less than one) points for tying with my partner. According to what I read, this appears to be because my partner has a lower ELO score than me and the system seems to think that I should therefore either finish the game with a higher score than my partner or else I will lose points. For example, in the last game I played, my ELO was about 165 before I started the game and my partner's was about 157. It indicates that because I tied with my partner, I then lost -0.15 points. The problem, of course, is that I can not possibly NOT tie with my partner, as we play as a team in Euchre. When I score points, they score points, and vice versa. I personally think it's kind of strange that all the players are calculated separately at all. For example, we won the game I mentioned earlier but I earned points separately for beating each individual opponent (and lost -0.15 for tying my partner). But, of course, the partners on the other team are playing together too, and they both collect points together. Would it make more sense to average out the two teammates scores and then calculate one team against the other team, instead of all as individuals?
Ultimately, in theory, if my partner has a lower ELO score than me than I am essentially teamed up with someone below my skill level and therefore this would make it even harder for me to win the game. This certainly does not sound to me like a situation where someone should lose points if they win the game. Thanks for everything, love this site :) • Kokia tavo naršyklė?
Mozilla v5
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- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
