#106245: "It will be a better game if there's no any possibility to roll 1 or 2 "
Apie ką šis pranešimas?
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| # | Status | Votes | Game | Type | Title | Last update |
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Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Google Chrome v119
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v119
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Kokia tavo naršyklė?
Google Chrome v119
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Kokia tavo naršyklė?
Google Chrome v119
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Google Chrome v119
-
• Kurį žaidimo veiksmą norėjai atlikti?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
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• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v119
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Google Chrome v119
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Kokia tavo naršyklė?
Google Chrome v119
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Google Chrome v119
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
In this game, it is almost impossible to lower down the difficulty of shots under 3, and thus if there's always a roll on 1 or 2 on important points, not only all strategies will be useless but also the player who consume stars to lower the difficulty will fall into disadvantage after such roll.
I understand that Worldwide Tennis is definitely a dice game which contains element of luck. However, if there's no measures controlling the extend that luck could impact on, this boardgame will become a purely dice game without any strategic factor. Moreover, player will lose their playing experience everytime a roll on 1 or 2 (especially on crucial shots).
The easiest way to solve this is to change the rule. " If a player rolls 1 or 2, the roll will not be counted and he could roll the dice again, until he rolls out 3 or above. " Under this rule, there's still plenty of luck factor in the game, but players could strategically hit a 100% safe shot by using 3 stars in a shot, if they consider that shot is crucial. • Kokia tavo naršyklė?
Google Chrome v119
Raportų istorija
As said, I think it is fun to add the challenge tokens like in the real board game. Then you still have a chance sometime with a miss hit (or miss roll with the dice) "
Challenge tokens may be too complicated to code by the developers, and it cannot help reducing luck factor on easy shots, there still chances to lose a 3 difficulty shot, which is really disappointing to players.
Again, for me this change is not neccesary.
I would like to see the challenge tokens, like in the real board game as an extra option/feature.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
