#103828: "Add gathering for gethering resources"
Apie ką šis pranešimas?
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Kas nutiko? Pasirinkite iš žemiau esančio sąrašo
Patikrinkite, ar jau yra pranešimas apie tą patį dalyką
Jei taip, balsuokite už šią ataskaitą. Ataskaitos su dauguma balsų pateikiamos PRIORITETU!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detalus apibūdinimas
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• Jei ekrane matote kokį nors klaidos pranešimą, įklijuokite jį čia.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Prašome paaiškinti, ką norėjote padaryti, ką padarėte ir kas atsitiko
• Kokia tavo naršyklė?
Mozilla v5
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• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kokia tavo naršyklė?
Mozilla v5
-
• Kas buvo pavaizduota ekrane, tave užblokavus (juodas ekranas? Nepilna žaidimo sąsaja? Klaidos pranešimas?)
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kokia tavo naršyklė?
Mozilla v5
-
• Į kurias taisykles neatsižvelgiama BGA žaidimo versijoje
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Ar taisyklių pažeidimas matomas žaidimo atkartojime? Jeigu taip, kuris veiksmo numeris?
• Kokia tavo naršyklė?
Mozilla v5
-
• Kurį žaidimo veiksmą norėjai atlikti?
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Ką reikia padaryti, kad iššauktum šį žaidimo veiksmą?
-
• Kas įvyko kai bandei tai padaryti (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
-
• Kuriuo žaidimo metu problema atsirado (koks buvo tuometinis žaidimo nurodymas)?
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Kas įvyko kai bandei atlikti žaidimo veiksmą (klaidos pranešimas, žaidimo būsenos pranešimas, ...)?
• Kokia tavo naršyklė?
Mozilla v5
-
• Aprašykite rodomą problemą. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kokia tavo naršyklė?
Mozilla v5
-
• Prašome nukopijuoti / įklijuoti tekstą, rodomą anglų kalba, o ne savo kalba. Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. -
• Ar šis tekstas yra translation system? Jei taip, ar jis buvo išverstas daugiau nei 24 valandas?
• Kokia tavo naršyklė?
Mozilla v5
-
• Prašome paaiškinti siūlomą pakeitimą tiksliai ir glaustai, kad būtų kuo lengviau suprasti, ką jūs siūlote.
When you move your camel to next tile you have to chose what resource do you want to get. And it's good: buttons are pretty big and there are enough space around. But when you use abilities on the map (getting or attacking) you have to pick resources directly from the map. Icons there are small and there is no space around. That is a source for misclicks.
That is critical issue on mobile. Once I took a wrong resource, another time I even clicked on "Ignore effect" button. How do you like that: activate Theft ability and abort it's effect!
I think there are two possible solutions:
- Use the same UI as in first case: you should click a tile and then pick an resource you want at the top bar.
- Add confirmation at the top bar after picking resource directly from the map. In this case it would be nice to add a bit more space between the field and the top bar. • Kokia tavo naršyklė?
Mozilla v5
Raportų istorija
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Papildyti šį raportą
- Kitas stalo ID / ėjimo ID
- Ar F5 išsprendė šią problemą?
- Ar problemos atsirado keletą kartų? Kiekvieną kartą? Atsitiktiniu metu?
- Jei turite klaidos nuotrauką (rekomenduojama padaryti), galite panaudoti Imgur.com bei nuotrauką įkelti bei čia įklijuoti nuorodą.
